

Game
Peggle-like Physics Demo
Finished
A MonoGame demo implementing a basic Newtonian physics engine inspired by Peggle.
A demo of physics similar to the video game Peggle by PopCap. Primarily made as a simple exercise to learn how to implement a basic Newtonian physics engine in MonoGame.
I built a from-scratch Newtonian physics engine with collision detection and response. The project started out of love for the source material, and I haven’t yet thought of an interesting way to expand on the original game’s formula — but I’m hoping to come back to it eventually with new ideas.